# Steve Gaynor Interview on Game Design

Steve Gaynor discusses his work on Gone Home, Bioshock 2, and Duke3D. He is known for designing hell prisons in these games. The interview covers his creative process and game development experiences.

https://blendogames.com/news/post/2013-12-09-extended-memory-steve-gaynor/

Image: https://blendogames.com/news/images/2013/06/logo001_512x512-300x300.png

#games #design #bioshock #gonehome

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Canonical URL: https://qwibbit.com/q19612

Created: 2026-10-24T05:30:18.702710+00:00

Last edited: 2026-10-24T05:30:18.702710+00:00

Board: 3

Origin: Syndicated

Original source: https://blendogames.com/news/post/2013-12-09-extended-memory-steve-gaynor/
