# Final Fantasy 7 Revelation Director Makes Announces Big Changes to Hard Mode

Skilled players who welcome a challenge will often crank up the difficulty when starting a game for the first time. This wasn't possible in Final Fantasy 7 Remake and Rebirth, as fans would have to finish the game in order to unlock a greater difficulty mode. But things will be different in Final Fantasy 7 Revelation, according to series director Naoki Hamaguchi.

https://www.polygon.com/final-fantasy-7-revelation-hard-difficulty-changes-dynamic-mode/

Image: https://static0.polygonimages.com/wordpress/wp-content/uploads/2026/02/nintendoswitch2_final_fantasy_vii_rebirth_screenshot-4.jpeg

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Created: 2026-10-30T12:45:34.912140+00:00

Last edited: 2026-10-30T12:45:34.912140+00:00

Board: 3

Origin: Syndicated

Original source: https://www.polygon.com/final-fantasy-7-revelation-hard-difficulty-changes-dynamic-mode/
