Skilled players who welcome a challenge will often crank up the difficulty when starting a game for the first time. This wasn't possible in Final Fantasy 7 Remake and Rebirth, as fans would have to finish the game in order to unlock a greater difficulty mode. But things will be different in Final Fantasy 7 Revelation, according to series director Naoki Hamaguchi.
https://www.polygon.com/final-fantasy-7-revelation-hard-difficulty-changes-dynamic-mode/
Image:
https://www.polygon.com/final-fantasy-7-revelation-hard-difficulty-changes-dynamic-mode/
Image:

Views: 1
Categories: General [c1]